Thomas Guillory, a University of Louisiana at 69传媒 graduate, can鈥檛 talk about the specific project he鈥檚 working on for his new job at Disney Interactive, but he can say it鈥檚 Star Wars-related.
He鈥檚 a full-time 3-D generalist for the company. He was hired before finishing a six-month Disney Interactive internship as a 3-D artist who worked on modeling and texturing.
Disney Interactive creates mobile, social and console games, including 鈥淲here鈥檚 My Water?鈥; 鈥淒isney Infinity,鈥 a multiplatform video game; and Club Penguin, a virtual world for kids. Disney Interactive also produces original programming, as well as websites that are gateways to other Disney entertainment, such as Disney.com.
Guillory, 鈥13, a Bordelonville, La., native, holds a bachelor of fine arts degree, with a concentration in computer animation. After graduating from UL 69传媒, he completed post-graduate studies at the Digital Animation and Visual Effects School at Universal Studios in Orlando. There, he honed his skills in 3-D animation, with a focus on video game art.
He then made 3-D models for the military, applied for junior artist positions and sought the Disney Interactive internship in California. In May, he was one of two artists chosen for that internship.
鈥淭his industry is very fast moving and there鈥檚 tons of talented and dedicated people out there gunning for jobs. The Visual Arts Department at UL 69传媒 provided me with a very solid art foundation and it lead me to the DAVE School, where I was able to continue to learn and keep growing,鈥 Guillory said. 鈥淚 try my hardest to keep creating awesome things any chance I get and urge any students interested in working in the game or movie industry to do the same.鈥
He has some advice for budding artists: 鈥淚t鈥檚 not enough to just complete assignments at school and hope that鈥檚 enough to propel your career. Work often, work hard and always look for feedback and criticism.鈥